![]() ![]() How fast you can run an obstacle course comes into play and rewarding players through cosmetics,” said Laprairie. It’s a multiplayer game because of the social status. “When you take away all the shooting mechanics, you can just concentrate on the movement and making that really exciting and a fun part of the game. But unlike Counter-Strike, Hot Lava is all about racing to the finish line. Laprairie wanted to make something that blended the classic childhood game the floor is lava (where you avoid touching the ground as much as possible) with the competitiveness of Kreedz Climbing, a popular parkour mod for multiplayer shooter Counter-Strike. Once snippets of Hot Lava went viral on Reddit, however, Klei bought the rights to the game and gave Laprairie the resources to turn it into a full release - the first 3D game Klei has ever worked on. The idea for Hot Lava came from Klei software engineer Mark Laprairie, who’d been working on the game in his spare time. And once you master the more intricate mechanics, you can also use them to your advantage for a short speed boost. A variety of obstacles hinder your path on each course, but you can run, jump, and slide to overcome them. Now available on PC and iOS devices ( via Apple Arcade), Hot Lava is a first-person parkour game where you have to get from one end of the level to the next as fast as you can. And Klei’s latest release, the nostalgia-filled Hot Lava, is no different. Its grassroots approach to collecting feedback and engaging with players is a big reason why the Vancouver-based studio has been so successful with games like Don’t Starve and Don’t Starve Together. ![]() Klei Entertainment takes pride in the way it works with its communities. This article is made possible by Intel’s GameDev BOOST program - dedicated to helping indie game developers everywhere achieve their dreams.
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